Is it possible to force a blur/depth of field effect?

Our game relies on depth of field to make it harder to see. Unfortunately, anyone with a graphics setting under 8 cannot see depth of field.

Is there any way to force it for all graphics settings? Without forcing the player to use a specific setting.

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you can add a blur and then use a raycast to detect how far you are from an object you are looking at, and depending on distance soften or harden the blur. its not the best work around but its all i think you can do