Is it possible to get the client console logs in game?

Hi, I’d like to have a bug report system that uploads the client’s error logs so that I can see any errors that may have occured, but I feel like it’s not possible. on the other hand, I have seen a game that had an error handler that would put errors on the screen somehow. How might this have been done or how could I go about doing it for my bug report system?

nevermind, figured out the right terms to google and found this: ScriptContext.Error

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