I want to load a map for my game.
Is there a way to load a model from my inventory.
I think it will be too laggy just to keep all of them and replicated storage.
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load it slowly so that there isn’t a lag spike.
I’m asking how do you load it by Script
Use InsertService.
Specifically the LoadAsset function.
local assetId = 257489726
local InsertService = game:GetService("InsertService")
local model = InsertService:LoadAsset(assetId)
model.Parent = workspace
The docs site gives some more consideration like pcalls and stuff in case of the function not working on the first try.
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thank you for all your helpppppppppppppppppppp
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