Howdy!
Is it possible to load/unload Roblox terrain water via script? I am looking forward to making a sea type of game that involves tons of Roblox terrain water and I want the game to be playable on mobile as well. The map is really big with mostly water and I want to manually load/unload terrain water as the players drive in the sea. I know Roblox does that automatically if you have lower graphic settings but I feel like it doesn’t make that much of a difference. If it isn’t possible, are other ways I can work around this other than using part water?
Thanks!