I’m working on a product shop, and I want the items to “close” when one item is clicked. I have that all set up, I also know how to check if the player has purchased the product. Is there an event or function that gets fired when the player cancels out of the prompt?
The third parameter of PromptProductPurchaseFinished tells you whether a player successfully purchased a product or not after closing a prompt. DO NOT USE THIS TO PROCESS PURCHASES THOUGH. Only use it to determine what should happen when a player closes a product prompt.