Is it possible to use Live Animation Creator on a custom rig?

Hi, I’m currently trying to import videos into a custom rig I’ve made and while it says theyve ‘loaded’ the keyframes are blank with nothing happening, but it works fine with normal r6/r15 rigs. I’m assuming the problem is I’m using a custom model which means custom rig, so is there any way I could modify a custom rig to make it work with Live Animation Creator?

Rename some parts in your rig if you have not done so already.

Thank you, I was suspecting that, I’m assuming the same names as they are in regular rigs?

Yeah, use those names.

Animation tracks save their keyframes to parts with specific names, which is why you can use animations interchangeably between an animation rig and a player, for example.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.