Is it possibly to use GetMarkerReachedSignal with blender animations?

As said in the title Is it possibly to use GetMarkerReachedSignal with blender animations? I know that Roblox’s animation editor has the ability to add animation events but would I be possible to do so with blender. For example if I made a running animation in blender and in roblox I wanted particles when the feet hit the ground. If this is possible how would I do it?