I saw a video recently following a simple theme: making a custom chat system for my roleplay game. The problem was that, since Roblox was releasing the age division rules, their game would be very limited in the communication department.
The rest of the video follows them making their custom chat system. They correctly add Roblox’s censor system, but this will allow users across any age group to communicate. Is this action against, or following the current/future Roblox TOS?
Alright thank you for your reply, I have informed myself on the shared post. I understand now that creators can read messages from all age groups but are still limited when using the chat function to communicate. I understand somewhat what this all means, but the second post is still a bit blurry for me, could you be so kind as to elaborate on such topic. Thank you!
I love your response. But it raises a few questions of mine. How could a user, a developer follow such restrictions? Will they need to divide the users themselves or do you think Roblox will launch a new API? I would love to hear your thoughts on this.
As of my knowledge, I know most text related APIs they have launched but so far there is no age group detection API due to privacy laws like COPPA. However, developers can use built-in services to check a user’s age group (e.g., under 13 vs. 13+) to ensure age-appropriate experiences. So I do get your point! Thanks.
In short, most existing systems aren’t allowed as all chat systems (defined on the page as well) need to follow a bunch of criteria. That includes safety checks, but also specific systems/features.
If you follow the page above, you should be fine. The only real way to know is for staff to outright say it’s not allowed, which I haven’t seen, or people get their systems taken down by “misusing Roblox systems.”
Alright thanks. I appreciate your response, I got the information I needed. Thank you and all of the people who replying with the hope of helping me. Have a good one!
Right, no worries. I’d suggest changing the category of the post to Help and Feedback > Game Design Support and then marking any of our posts (which you find best suits your needs) as the solution. It is done to ensure the post doesn’t get taken down and so future users know which post helped you.