Is my car falling?

hey guys my car isnt falling but I want to know if another one is.

I have an awesome car and I’m giving it effects I want give it a shockwave at the bottom of the car when it falls. I got that part covered. Now I need to know when the car is falling. Or more importantly when it lands. so I can trigger my shockwave function? any ideas?

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You can try messing up with part.AssemblyLinearVelocity.Y, you can read more about this there.