If this topic doesn’t seem correct, just give me a heads-up and I’ll change it! I made it game design as this topic is related to user experience, monetization, game loops, etc.
Greetings developers! I released a game recently, and I’m not sure if I should move on to advertising or not. I’ve had some streamers and friends come in, all with pretty positive reviews, and I don’t know whether I should invest in the game or not.
First, join the game and play for ~15 minutes and let me know what you think. Keep in mind you (probably) aren’t playing with other players, which may make the game feel less alive. Join here (Find The Jellybeans - Roblox) then come back to this post.
So. Should I do a 10k sponsor on one day?
Would I make money?
How many players do you think I’ll average at once?
Will the game have any traction?
Any other thoughts on the game are greatly appreciated, so let me know!
I did about 1.5k in sponsors and the game did quite well. Many players came back and the average playtime was acceptable. I had streamers play the game with their viewers and they all had a very good time playing the game. Here’s the problem. I made 0 Robux. I haven’t put any more money into it because I would lose more. Kind of letting the game die
If your players like the game, that’s a very good sign!
I believe you shouldn’t completely give up on your game. Think about ways to improve the monetization of your game. Don’t get discouraged by not having earned anything this time, if people really like your game you’ll eventually earn something back.
you kinda joined this catagory at the wrong time, scavenger hunt games are dying rapidly, but if you want to improve the game, heres a few things i hate:
1, too much neon
2, make the meterials consistent, if i am looking for a “old roblox” game, then i should expect grid texture everywhere, not some neon, sand stone and stuff everywhere, it just look like it dosn’t fit in, also get rid of structures that are remotely detailed, like the tower, because “old roblox” games don’t really have a lot of detailed models going everywhere.
3,avoid low-quaility decals or just decal at all, because again, decals seem way to detailed or dosn’t fit in with the stud vibe you are looking for.