Here are some things I found (this is mostly just my opinion, take it as you will), fwi, this is purely based on the UI and the lobby since I couldn’t play:
The invisible barrier around the center of the map isn’t perfectly square.
The actual map seems kind of lackluster in terms of actual material and structures. It seems a bit small.
On mobile, the actual gui/button alignment for the plates and the setting go slightly below the screen. (Idk if you forgot or added the wrong settings to your aspect ratio constraint or origin of the GUI)
The actual studded design is pretty good and simplistic in my opinion (not in a bad way). I actually like it.
Overall, I think it isn’t quite ready. At least visually speaking (since, once again, I was unable to get on an alt or play since there isn’t another player).
that glitch was because i used :tp command. because the game gets the player location to know if the round is over, if you could edit that part id thank you. the game system uses the player location based on the movement so tp broke it.
Sounds good, that makes sense. Aside from that is just the few other issues I listed before. But the gameplay itself is good and ready to go (at least to me)