Is OutdoorAmbient broken?

Hello.

Using OutdoorAmbient from Lighting>Properties no longer changes anything for me. Ambient works but affects the entire map.

I’m really really hoping it’s just me because I don’t want to wait weeks for a fix. Anyone else able to replicate? I don’t have board permissions yet to file a bug report so I don’t know where else to ask this. It’s affecting my build so…

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According to the developer hub, if Lighting.Ambient is brighter than Lighting.OutdoorAmbient, Lighting.OutdoorAmbient won’t do anything. (The same is true if GlobalShadows is set to false)

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