According to wiki documentation,
The Action describes the action to take when this PathWaypoint is reached.
This is a visualisation of a simple path.
- Start position is the SpawnLocation; end position is the green part.
- Blue 1x1x1 parts represent
Walkaction waypoint positions.
- Red 1x1x1 parts represent
Jumpaction waypoint positions.
From this path, would you not expect the last blue
Walk waypoint before reaching the platform to be the
Jump action, not the waypoint that’s already on the raised platform? (Which would already require a jump action to reach?
This is causing me a lot of problems, because according to MoveToFinished, my NPC never actually reaches the red platform, because it physically cannot without jumping (but, according to the waypoint, a jump should not be completed until it is reached).
Simple repro - see ServerScriptService.
pathfinding woes.rbxl (19.0 KB)
Can anybody clarify?