I want to confirm that the “prompt purchase” function of Marketplace Service is server sided, and can’t be triggered on the client side without permission. If this is not the case, how do devs stop players from buying certain game passes / dev products they haven’t unlocked access to yet?
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It must be, for the reasons you suggest.
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You can’t really stop them from buying it, but you can prevent them from gaining the benefits of the game pass or dev product.
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so basically ill take their money, but since they were exploiting anyway it doesn’t matter that they don’t get anything back?
yes, that’s exactly correct 30 cars