Is revive timer must be server sided?

Skill_issue_exploiter

In some of the experiences, we can see that there is a time limit to the revive. I was wondering if this timer only works entirely with clients or if it’s server sided!

(With the help of a translator, the writing may be a little awkward.)

Revive timers on a technical level don’t need to be server-sided, but it’s much more secure to do so. Meaning if the timer runs out, players will have a harder time trying to cheat their way into using a revive if it’s on server-side.

That said, the timer itself (ie. the UI) will have to be client-sided.

i would recommend use a for t= time on client and a task.wait() on server to have less memory usage on the server and keep clients safety

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