What I’m trying to achieve is use old animations of mine which seem to be out of reach because “I don’t own them”. Though the animations are in my inventory.

The issue is I can’t use what’s mine.
Solutions tried: Uploading new animations makes some of the old usable animations, unusable. It cannot be accessible via the animation editor or in-game scripts.
My only question is if there is a upload limit in animations for roblox.
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Thank you for the response. So to conclude there should be no limit on uploading animations?.
I would like to point out that I do in fact own the animations and its uploaded to my account and used in a game published in my profile. It is also animations created for a R6 rig which is what the game uses. I couldn’t load the old animations through the animation editor either. This has forced me to close my game until I can see a solution.
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Uploading a new animation is a solution I have tried. Though I didn’t think animations could get corrupt? That might be the problem I’m having.
However, from testing carried out. I found my animation limit is 100 animations. So for instance, if i did upload a new animation the sorting will make the 100th animation, 101st correct?. The problem is, any animation that goes past that 100th sort gets corrupted. Which is why I meant, old usable animations become unusable when new animations are uploaded.
Is there any way to recover all these corrupted animations in a batch without spending multiple hours obtaining the asset and re-uploading them. Considering one of my games use I’d say minimum >70 of these corrupted animations.
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