I just want to keep it simple; currently my game is heavily reliant on these Collection-Service Tags to organize a lot of things and keep things functioning properly.
Now I’m only realizing the potential limitations after utilizing a lot of these tags; is there a limit to it? How many tags can a Roblox game really hold?
Theres no documented limit about tags, but they can cause performance issues if you overuse them. If you are worried about overusing them, reuse them for broad grouping only.