Is there a limit to how much a memorystore can have?

I need to make sure everyone from all servers can sign up in my game, to win a prize. Doing this would mean that I’d need to have a queue holding everyone who signed up.

Is the queue limit infinite? I’m concerned of problems this may cause when there’s over 10,000 players in my game.

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This shows you the limits roblox sets for datastore size etc

According to the wiki,

" 64KB + 1KB ⨉ [number of users]" (per experience)

and also, the limit to requests is

" 1000 + 100 ⨉ [number of users] (per minute)

Note that the rate of requests to any single queue or sorted map is limited to 100,000 requests per minute."

There doesn’t seem to be a limit to the length of a queue, as long as it fits within the memory storage size.

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