So let’s say I had, for example, a Motor6D, and I wanted to set it’s Part0 and Part1 to the same thing.
Would I have to do
m6d.Part0 = plr.Character.UpperTorso
m6d.Part1 = plr.Character.UpperTorso
Or could I do
m6d.Part0, m6d.Part1 = plr.Character.UpperTorso
Obviously the second one doesn’t work, but is there something LIKE that I could do?
Thanks