when i punch the dummy 3 times the dummy falls down in low gravity
is there a way to fix this? im using bodyvelocity
video: Watch Recording 2024-06-29 140037 | Streamable
here is the script sry if my code is messy
if click == 3 then
ragdoll.Ragdoll(a,hit.Parent)
local knockback = Instance.new("BodyVelocity",hit.Parent.HumanoidRootPart)
knockback.P = math.huge
knockback.Velocity = hitbox.CFrame.LookVector * 15
knockback.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
local track = hit.Parent.Humanoid:LoadAnimation(script.knockback)
track:Play()
game.Debris:AddItem(knockback,1)
mathrandom = 10
wait(3)
ragdoll.Unragdoll(a,hit.Parent)
end