I’m making special effects for a stand barrage, which require rapid, moving parts that are constantly cloned. It’s choppy on the server, but smooth on the client. Every part is being made through the server side. Is there a way of how I can make these parts less choppy on the server side? On the server side, the parts start off choppy, then become smooth. I just need a way for the entire thing to be smooth.
Note: You may not spot the different because of the FPS in the GIF, but in game, you will spot a big difference.