I’ve been searching around for an answer to this but I can’t really find anything for it. I’m trying to make a leaderboard that autoscales with the amount of players in it but stops after it reaches a certain Y size.
I’ve tried using the AutomaticScale option in the frame and tossing on a UISizeConstraint, but I don’t think i Understand how UISizeConstraint works because it doesn’t seem to do anything.
I basically just want this to stop autoscaling after the 10th or 11th frame added to the ScrollingFrame:
If anyone knows a solution to this it would be greatly appreciated
I want to make the Leaderboard small when there’s not that many players online so there isn’t a full sized blank leaderboard taking up space in the cornor of the screen.
But I also want it to stop auto scaling at a certain point so it doesn’t take up too much space and end up becoming the entire right screen