I have created a dictionary for each player that will be assigned a cell, is there a way to have a script create new dictionary entries from player1 all the way to player 14 on server startup? I have a folder containing all of the cells so I can use the length of the folder to generate the dictionary entries, if there’s a way to automate this process.
This wasn’t what I had in mind, I know how I’d assign each “Empty” cell but what I want to do is automate the CellContainer.player1, CellContainer.player2, CellContainer.player3 etc so I don’t have to write them all down manually. I have 14 different entries written down in that script, I’m wondering if a loop can turn that into one entry being created 14 times.