Is there a way to check a user's in-game sound value? Check if the game is muted?

Hey, I’m currently working on a horror game that involves many sound effects.
So many that the game almost isn’t the same without them.

Is there a way to check a user’s sound value?

This:

Thanks!

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There is a “MasterVolume” property of UserSettings().GameSettings but whenever i read from it i get an error so you will have to figure that out.

But this is what you are looking for:
https://developer.roblox.com/en-us/api-reference/property/UserGameSettings/MasterVolume

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You can’t access MasterVolume at all anymore, so that won’t work.