Hey, I’m currently working on a horror game that involves many sound effects.
So many that the game almost isn’t the same without them.
Is there a way to check a user’s sound value?
This:
Thanks!
Hey, I’m currently working on a horror game that involves many sound effects.
So many that the game almost isn’t the same without them.
Is there a way to check a user’s sound value?
This:
Thanks!
There is a “MasterVolume” property of UserSettings().GameSettings but whenever i read from it i get an error so you will have to figure that out.
But this is what you are looking for:
https://developer.roblox.com/en-us/api-reference/property/UserGameSettings/MasterVolume
You can’t access MasterVolume at all anymore, so that won’t work.