Hello !
So Imma explain my issue, I’m trying to make a wl system to get a specific role, So this part is alreadyh done, and works fine, but the problem is that i realized that the tables I’m using to check if the player is WL, does not save when the server shutdown, or close. This is a big issue because I need the tables, or the script to be stored when the server close. Any ways/ideas on how to do something like this?
what is wl? kinda curious now
also if you want it to save on shutdown add a BindToClose function which will run when the game closes
game:BindToClose(function()
--code
end)
since it will freeze studio for however long it runs you can disable it in studio using this
game:BindToClose(function()
if game:GetService("RunService"):IsStudio() then
return
end
--code
end)
hope this helps

as you can see there are 5 different things you can mess with for that if statement