You know how when you’re typing in an Roblox implemented method like :Destroy() it gives a bunch of context as to what it does? Is that possible to do with module methods in Roblox Studio?
Here’s what I’m talking about regarding the context given by Roblox implemented methods (I’m talking about the bottom part where it says “Connects the given …”:
I’ve seen this done in modules like TopbarPlus but how it’s done is a mystery to me.
This reply works for me. Both for scripts and functions required from module scripts. It also works without the space in front of the comment(so you can do --comment directly instead of -- comment). The only “restriction” that seems to be in place is that the comment must be exactly above the defined function(without new lines in between).