I have a list of instances, that include the player’s backpack and the tool that they are holding. Is there a way to destroy a specific instance in a way such as the one below? (Although, it doesn’t work, which is why I am asking for help.)
table.find(Tools,"Wood"):Destroy()
Note, I reposted this because it didn’t get solved last time.
local Tools = {}
for i,v in pairs(game.Workspace:GetChildren()) do
table.insert(Tools, v)
end
for i,v in pairs(Tools) do
if v.Name == "Wood" then
v:Destroy()
end
end
I considered this, but it would send an error if the player was holding the tool. Also, to give more context, this is to destroy wood, a resource, after a player crafts something. I could manually check to see if there is a tool that the player is holding, but I was wondering if there is a more straightforward approach to solving this problem.
sorry i forgot that tools get moved to the plr’s character when equipped
if PLR.Backpack:FindFirstChild("TOOL") then
PLR.Backpack['TOOL']:Destroy()
elseif PLR.Character:FindFirstChild("TOOL") then
PLR.Character['TOOL']:Destroy()
end