So, I am trying to a drag a rbxm file to one of my games, but then the rbxm file gets spawned at somewhere random and I have to drag it back in front of my screen everytime I do it. Is there a way I can have my model spawned at a specific location like in front of my camera? Thank you.
I don’t believe there is a way to do that, unfortunately.
Though, it is possible to group the entirety of the assets that you want to move using Ctrl + G and setting up the position you’d want to set. This also includes being able to set up where the center point of the group is located inside of its properties. Afterward, you just have to Ctrl + U to ungroup and move on.
Also, you could just move it after importing it to the studio as it is indeed selecting all of the imported parts you threw into the studio.
The RBXM file saves all data, like the original position it has. You can alter it after exporting it again to a specific location you’d like it to be.
The fact is that when moving the file onto the studio, it doesn’t preview the items before importing them. It requires to be dropped off to import itself.
The only possible alternative method you could use is the toolbox method, as it is able to drag out objects that you wish. Export the models as a private asset and just open the toolbox and drag it out of it.