I want to make so that the player always always move forward. Im making a “Clustertrucks” kind of game. And currently the trucks are moved using bodyvelocity.
That wont make the player still move in the same direction when they jump onto for example another truck. They loose all their speed they got from the truck in the air, and that makes them slow down to only their walkspeed.
I have searched and i have found no other posts like this. I have also tried using the same system the jailbreak train uses. It wont work, (and yes i tried making a CFramed part that follows the truck cause it wont allow body forces. It wouldnt work)
I have tried for days now making it so thats why im asking here.
How do i make the player able to jump from truck to truck seamlessly without loosing speed?