Is there a way to make certain teams hear certain music?

I have a Player and Spectator team I want to be able to hear global intermission music when the intermission is going on. But I have a Practicing team that I want to not hear that music and instead hear a different song for their specific area. Is there a way to make only certain teams hear global music?

You could loop through the team’s players in a server script and fire a remote event for each one of them that plays the music:

local Teams = game:GetService("Teams")
local Team = Teams.TeamA

local RemoteEvent = --remote event location here, replicatedstorage is great

for _, player in ipairs(Team:GetPlayers()) do -- loop through all team's players
    RemoteEvent:FireClient(player) -- fire the event for that certain player