Hello everyone, and thanks for reading. So when you have a part that is in the centre of another part that is wider than it and both halves of its sides are the same size and there is no rotation they are the same size relative to each other coming out of the smaller part at both ends.
But when you change the rotation one side becomes longer coming out of the part than the other and you need to increase the x/z size of the other part to match it so they both become even.
So I was just wondering, is there a mathematical formula or some mechanism that can do this and increase the size so they are always even? It is probably trigonometry but I was just wondering if anyone had the answer. Thank you.
Sorry, what I mean is that you know how when you put a bigger part in the same position as a smaller part, the bigger part’s two sides come out of the smaller part at even intervals although in opposite directions? But when you rotate that bigger part suddenly one side becomes longer and the other shorter when the smaller part’s position is still the same and in the centre. I want to make it so that part’s two sides are even no matter what the rotation is. Hope this helped, thanks.
Thats very weird that this happens for you… can you show some images because after testing this on a 2d picture editor (im on mobile rn) it was still equal. If but if your shape isnt equally sized like a oblong i think thats the problem but that probally isnt the reason but thats the only thing i can think of rn