Is There a way to Make Reverb Increase When Farther From a sound?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve?

I’m looking to make my reverb similar to how the game Perris, California’s works. The farther you are from a siren, the more reverb it has.

  1. What is the issue?

Whenever I use the SoundService reverb and get far away from the sound it doesn’t have the reverb. Even though I’ve attempted to re-create the effect multiple times I cannot figure it out.

  1. What solutions have you thought of so far?

I have asked others and tried it on my own. I’m still not sure if they are using the SoundService reverb feature or something else.

check the player distance :exploding_head: (i dont know how to do this, sorry)