I am trying to make something were a zombie moves to a part, but instead it teleports. Script
local Zombie = game.ReplicatedStorage.Enemies.Zombie
local Part1 = game.Workspace.Part1
function wave()
local ZombieClone = Zombie:Clone()
ZombieClone:SetPrimaryPartCFrame(CFrame.new(-108.33, 0.5, -27.21))
ZombieClone.Parent = workspace
wait(1)
ZombieClone:MoveTo(Part1.Position)
end
wave()