Is there a way to prevent the player from respawning on death?

Hey, so I’m trying to figure out how I can make it so I need to manually call LoadCharacter on the player to get them to respawn, as I want some functionality to occur when the player does die.

Any help appreciated, thanks!

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Turn off CharacterAutoLoads under the Players service. You will need to manually call LoadCharacter when players enter for the first time and you may also have to handle Gui replication yourself without StarterGui, as the contents of StarterGui only clone over when a character is added.

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