Hey,
Basically I was wondering if there was a way to project colours onto a mesh via vertex paint in blender?
Essentially I want to project a rainbow onto a pixelated halo smoothly, however I think I’d have to do this by hand.
Here’s what I have currently:
Ideally it would be smoother. Currently, when imported into studio, it is very blotchy (for lack of a better word), especially on the warmer colours.

Any ideas for automating this process or at least reducing the amount of time I have to spend?
TIA for any help!
