Is there a way to rotate a part with one side staying put

Hello, so i want to build a leaf for a plant, and for that i want a leaf that does a kind of arc:
It is angled upwards from the dirt, then angles a bit downwards and then angles more downwards so it hangs from the flower pot.
My problem is that it is really difficult to make a leaf from multiple parts and then move them around and rotate them correctly so everything fits nicely and there are no gaps or anything.
My question now is: Is there a way to rotate a part not from the center (how it normally is),but from one side i.e like you would open a door or a chest.

If there is no way to do that how would you do it?

I am very confused on what you need help on. Can you send screenshots?

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I want to create something like this
Plant

And to create the leaves i want to use an arrangement of parts like this, where part 1 is the start/ base of the leaf and part 4 is the tip of the leaf.

Now i want to angle these to create the leaves in the first picture (the kind of arc, first up from the plant and slowly tilting down). When I now rotate one of the middle parts (for example part 2) , it gets rotated from the centre of the part so i need to rearrange it for it connect to part 1again.

And i want to know if i can joint the parts together so when i rotate for example part 2 it stays connected to part 1.

For example like an arm, the lower arm stays connected to your upper arm at the joint, but you can still move it up and down.

You can always group each segment and use pivot points to turn it downwards.

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Thank you very much, that was exactly what I was looking for.

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Alternatively, you could use Blender to create a model for what you’re looking for. Mesh deformation should work fine.

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