The title is self-explanitory, i want to stop an attachment spinning around it’s parent (a wheel)

I have tried to use .RenderStepped and setting it but this does not work as there’s a delay between the time the client sends out the signal to the server back to all the clients.
I want to make it so it stays in that exact position no matter how the wheel is oriented.
(It’s for a drifting skid-mark effect using trails)