Is there a way to transfer meshes in one game's Asset Manager to another's?

For more context:

I have one place where I am building most of the physical buildings for my game, and I used quite a few Meshes for the more complex architectural parts, which I stored in the Asset Manager.

Now I want to combine the work I did here with another place file (which also has some meshes), that which contains the terrain/environment I want to place my buildings in. In the past, before I was using Meshes and the Asset Manager, I would just copy-paste the parts from one file to the other. However, if I do this now, a MeshPart will simply reference the Mesh through a roblox link in the MeshID field, but the Mesh won’t appear in the Asset Manager.

Is there a way to easily bring all of the Meshes into the Asset Manager for a different game? Will I run into issues if I stop using the Asset Manager and just go back to using only links in the MeshID field?

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I’m also interested in knowing the answer to this question. This would be very helpful.

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