Is there a way to tween a lookvector?

im trying to make the character to move back a little bit to perform a attack but i don’t know how to make is use a tween or another way to make the player to move back cleanly

what im trying to tween:

player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + (player.Character.HumanoidRootPart.CFrame.LookVector*-10)
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Use Linear Velocity and for the duration have it slowly move the player backwards, you can do this by setting the relativeTo to character and maxforce to 10000, then you just want something like 0,0,2 and the player will slowly move backwards whilst the move happens. AddDebris to the linearvelocity for how long the moves duration is