Is there an easy way to convert Unions to Parts while keeping it's shape?

I have a lot of Unions with NegativeParts in my game. I want to know if there is a way to separate them into parts while keeping the original shape of the Union instead of remaking it from scratch? Maybe some sort of Plugin or Script? Thanks.

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Just import them back in as a mesh and use that. More or less the same thing.

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Export and then Import to Blender, afterwards separate it,

While in modelling, all selected faces after pressing P will separate the mesh apart. Then you can simply import the object as two meshes.
blender2.8_knife_012

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Right next to union, there’s an intersect, next to that there’s a separate. I believe that’s what you’re looking for.

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