Is there any good way of making pathfinding?

Hello, is there any reliable way of inplementing pathfinding?
or even is there any reliable pathfinding module out there?

I got myself a pathfinding module called SimplePath by V3N0M_Z
But it doesnt seem to work:


Also heres the Code i wrote as well(the script is located in the ServerScriptService):

local SimplePath = require(game.ReplicatedStorage.Modules.General.SimplePath)

local Dummy = game.Workspace.Enemy5

local player = game:GetService("Players").LocalPlayer or game.Players.PlayerAdded:Wait()
local Character = player.Character or player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")

local Goal = Character:WaitForChild("HumanoidRootPart")

local agentParams = {
	AgentRadius = 2.8;
	AgentHeight = 5.5;
	AgentWalkableClimb = 2.0;
	AgentCollisionGroupName = "EnemyNPC";
	AgentCanJump = true;
}

local Path = SimplePath.new(Dummy, agentParams)

while wait(0.1) do
	Path:Run(Goal.Position)
end

How can i solve this problem? or how can i find a better one?

Is there something that the Roblox pathfinding system doesn’t have that you need?

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