Is there any usefulness in Welds when there is a WeldConstraint?

I don’t really understand why would you use Welds over WeldConstraints.

:double_exclamation_mark::warning::warning:Wrong Category!!!

Besides that, yes, weld constraints are easy to use, and yes, they are better

the only reason you would have welds in your game is because they are easier to make automatically


Join surfaces = auto create welds when parts are touching (EZ automatic welds rather than tedious weldc.s)

TLDR

Use weld constraints mostly, only use welds if you want to make welds really fast

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normal welds are more performant (or so ive heard) and also welds allow you to change the cframe offset directly which is pretty useful (you have to turn off the weld, move the object, and then turn it back on if youre using weldconstraint, with weld you just change a property)

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Hey! The difference between weld constraints and welds are that weld constraints automatically calculate c0 and c1 when welding two objects while Welds allow you to manually set c0 and c1 which can be more useful when you are not building and need more precision.

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