I don’t know if I’m insane but recently I’ve noticed the character lighting is a bit different - your character looks a lot more “real” for lack of a better word, in part because its parts actually casts shadows on itself. Is there any way to disable this?
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Loop through the character and set the parts .CastShadows property to false
Ex
for i,v in pairs(Character:GetChildren()) do
if v:IsA("BasePart") then
v.CastShadows = false
end
end
Other than shadows I haven’t noticed the character change
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