Hello, I am making some sort of abandoned town, and what does abandoned towns have? Weeds, specifically weeds growing in roads, sidewalks, and buildings. However, I cant really do that with the terrain editor, since settings the brush size down to 1 is still way too big. Is there any way to do this?
The Voxel system will make this very hard, so the way I’d solve this is to use a small grass mesh and position it into a corner.