I have a loading screen GUI in replicated first that has my loading screen logic with an intro etc. Is there any way of testing my game in studio withput loading it up because loading up the loading screen every single time is very slow and annoying.
Right now i just move everything related to the loading screen from replicated first into somewhere else but this gets annoying really quickly and was wondering if there was a better way of doing it?
you can use RunService to detect if you are on studio
game:GetService("RunService"):IsStudio() -- returns a boolean
2 Likes
you’re a massive legend thanks!
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.