Is there anyway to adjust the formula that determines where pasted parts are placed?

Hi, I am working on a game that takes place in a large city. Here is a structure with multiple levels to it.

Right now I am working on the basement floor of this tower. See the red circle? When I copy a part from down there and paste it, the new part spawns roughly where the blue circle is.

This has been slowing down my building process tremendously, because then I have to drag the part all the way down to the basement floor every single time I add a new part.

Anything I can do about this? I’m not really sure why it goes that far up.

It looks like you have enabled Collisions. Disable them and try again.

I was hoping this would be the issue, but unfortunately it looks like I have them turned off already.
collisions

Have you tried duplicating? There’s no difference between those two features (the parts can only have the same parent, unlike copying where you can choose the parent of the part).

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Thank you, this solved the problem! 13 years of using Roblox Studio had Ctrl+C so burned into my muscle memory I didn’t even think to consider there was an alternate method. Works like a charm.

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