Is there anyway to bypass the 200 mesh file limit?

I have a fbx file that contains about 3,000 files. Is there anyway that I can import these files (or atleast a significant fraction of them like 500 files) without the 200 mesh file limit getting in the way?

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Never tried before, but these are usually hard caps so I don’t think so.

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Try joining meshes of same texture and then import

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mesh importer plugin (default plugin) works fine