Is there anyway to prevent camera reset angles on death?

  1. I want to prevent the camera reset angles on death.
  2. I don’t know if there any possible way so far.
  3. I have no solution either.
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I’m not really sure what you’re asking, if you want to return the player’s camera to the position it was in before they died, set their camera type to scriptable, and set the camera’s cframe to whatever it was when they died, which you can save in a variable

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I want when the character die, they switch to other character in the previous death position. So I don’t want the camera to reset it angles

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Sorry it’s insanely hard for me to understand you, if i’m getting this right you want the camera to be facing the same way when you respawn. Correct me if i’m wrong, but to do that just save the workspace.CurrentCamera’s cframe on death and set it’s angle to be the same.

here are some related posts/articles that could help you figure out how to do it yourself:

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