
i have tried searching but i dont know if there is much i can do, but it seems that roblox doesnt support texture groups, and the only way i have found to resolve this is seperating the model which takes alot of time
You could bake all the textures used on the object into a single texture that the object uses? Maybe I misunderstood your question, but that’s how I understood it.
I don’t believe “texture groups” or anything similar exists in roblox AFAIK.
I hope this helped. Good luck.
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