Is this a good game idea?

So I have an idea for a game, where you fight in a battlefield by reaching an obby, and if you defeat the other players you get points, and then you use those points to buy armor and weapons, and then you can buy coins with robux or you can get it by defeating others, this a realistic first person game.

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I think #help-and-feedback:game-design-support would be a better place to post this, because this channel is for discussions for stuff that helps developers, and in game design support you can ask for help and feedback for ideas for games.

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It sounds like a really good idea! If it’s a round-based game where the armors and weapons reset, you should remove the ability to buy coins with Robux since it’s pay-to-win.

If the coins, armors and weapons save after each match, you should not give them stats, as it can grant some unfair advantage. They should be cosmetics instead.

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Thank you, without this post, I might have gotten flagged lol

That is a great feedback, but I have one question, what about making coins that give cosmetic armor

What I mean is that, the coins can still be bought with robux, but it doesn’t give stats

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That’s a good idea , but few people might not like FPS mode for obbies.

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Should I make it an easier obby or just take out the obby in total? Thank you for your feedback!

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Make obby a bit easier since the players have to fight on a stage too after that.

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In my opinion since they are reaching a goal I would recommend to slowly increase the climax and the near they get to the resolution you decrease the difficulty.

you will need to think of different results, for example, if all players die, what will be the result?

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